package main import "math" type Coordinate struct { x, y int } type Path struct { start, end Coordinate } type Pond struct { vertices []Coordinate } type Map struct { paths []Path ponds []Pond } func (current Coordinate) distance(other Coordinate) float64 { dx := math.Abs(float64(current.x - other.x)) dy := math.Abs(float64(current.y - other.y)) return math.Sqrt(dx*dx + dy*dy) }