TomatenMusic-V2/TomatenMusic/Models/PlayerConnectionInfo.cs

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1.8 KiB
C#
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2022-03-19 22:28:54 +01:00
using DSharpPlus.Entities;
using Lavalink4NET;
using Lavalink4NET.Player;
using TomatenMusic;
using TomatenMusic.Music;
namespace TomatenMusic_Api.Models
{
public class PlayerConnectionInfo
{
public static async Task<PlayerConnectionInfo> Create(GuildPlayer player)
{
PlayerConnectionInfo response = new PlayerConnectionInfo();
response.PlaybackPosition = player.TrackPosition;
response.Channel_Id = (ulong)player.VoiceChannelId;
response.Guild_Id = player.GuildId;
response.Paused = player.State == PlayerState.Paused;
response.CurrentTrack = new BasicTrackInfo(player.CurrentTrack);
response.LoopType = player.PlayerQueue.LoopType;
response.Queue = player.PlayerQueue.Queue.ToList().ConvertAll(x => new BasicTrackInfo(x));
response.PlayedTracks = player.PlayerQueue.PlayedTracks.ToList().ConvertAll(x => new BasicTrackInfo(x));
response.State = player.State;
return response;
}
// Summary:
// Gets the current playback position.
public TimeSpan PlaybackPosition
{
get;
internal set;
}
public PlayerState State { get; set; }
//
// Summary:
// Gets the voice channel associated with this connection.
public ulong Channel_Id { get; set; }
//
// Summary:
// Gets the guild associated with this connection.
public ulong Guild_Id {get; set; }
public bool Paused { get; set; }
public BasicTrackInfo CurrentTrack { get; set; }
public LoopType LoopType { get; set; }
public List<BasicTrackInfo> Queue { get; set; }
public List<BasicTrackInfo> PlayedTracks { get; set; }
}
}