2022-03-19 22:28:54 +01:00
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using DSharpPlus;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using DSharpPlus.Entities;
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using System.Threading.Tasks;
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using System.Linq;
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using TomatenMusic.Music.Entitites;
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using Microsoft.Extensions.Logging;
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using TomatenMusic.Services;
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using TomatenMusic.Prompt.Implementation;
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using Lavalink4NET.Player;
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using Lavalink4NET.Events;
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using Lavalink4NET;
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using Lavalink4NET.Rest;
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using Microsoft.Extensions.DependencyInjection;
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using Lavalink4NET.Decoding;
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namespace TomatenMusic.Music
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{
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public class GuildPlayer : LavalinkPlayer
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{
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ILogger<GuildPlayer> _logger { get; set; }
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public PlayerQueue PlayerQueue { get;} = new PlayerQueue();
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public DiscordClient _client { get; set; }
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public ISpotifyService _spotify { get; set; }
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public IAudioService _audioService { get; set; }
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public bool Autoplay { get; set; } = false;
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public GuildPlayer()
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{
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IServiceProvider serviceProvider = TomatenMusicBot.ServiceProvider;
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_logger = serviceProvider.GetRequiredService<ILogger<GuildPlayer>>();
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var client = serviceProvider.GetRequiredService<DiscordShardedClient>();
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_client = client.GetShard(GuildId);
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_spotify = serviceProvider.GetRequiredService<ISpotifyService>();
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_audioService = serviceProvider.GetRequiredService<IAudioService>();
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}
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public async override Task PlayAsync(LavalinkTrack track, TimeSpan? startTime = null, TimeSpan? endTime = null, bool noReplace = true)
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{
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EnsureConnected();
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EnsureNotDestroyed();
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if (State == PlayerState.NotPlaying)
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{
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PlayerQueue.LastTrack = track;
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await base.PlayAsync(track, startTime, endTime, noReplace);
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_logger.LogInformation("Started playing Track {0} on Guild {1}", track.Title, (await GetGuildAsync()).Name);
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}else
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PlayerQueue.QueueTrack(track);
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QueuePrompt.UpdateFor(GuildId);
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}
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public async Task PlayNowAsync(LavalinkTrack track, TimeSpan? startTime = null, TimeSpan? endTime = null, bool withoutQueuePrepend = false)
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{
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EnsureConnected();
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EnsureNotDestroyed();
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if (!withoutQueuePrepend)
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PlayerQueue.Queue = new Queue<LavalinkTrack>(PlayerQueue.Queue.Prepend(PlayerQueue.LastTrack));
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PlayerQueue.LastTrack = track;
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await base.PlayAsync(track, startTime, endTime);
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_logger.LogInformation("Started playing Track {0} now on Guild {1}", track.Title, (await GetGuildAsync()).Name);
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QueuePrompt.UpdateFor(GuildId);
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}
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public async Task PlayTracksAsync(List<LavalinkTrack> tracks)
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{
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EnsureNotDestroyed();
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EnsureConnected();
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_logger.LogInformation("Started playing TrackList {0} on Guild {1}", tracks.ToString(), (await GetGuildAsync()).Name);
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await PlayerQueue.QueueTracksAsync(tracks);
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if (State == PlayerState.NotPlaying)
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{
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LavalinkTrack nextTrack = PlayerQueue.NextTrack().Track;
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await base.PlayAsync(nextTrack);
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}
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QueuePrompt.UpdateFor(GuildId);
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}
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public async Task PlayTracksNowAsync(IEnumerable<LavalinkTrack> tracks)
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{
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EnsureConnected();
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EnsureNotDestroyed();
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Queue<LavalinkTrack> reversedTracks = new Queue<LavalinkTrack>(tracks);
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LavalinkTrack track = reversedTracks.Dequeue();
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PlayerQueue.LastTrack = track;
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await base.PlayAsync(track);
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_logger.LogInformation("Started playing Track {0} on Guild {1}", track.Title, (await GetGuildAsync()).Name);
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reversedTracks.Reverse();
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foreach (var item in reversedTracks)
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{
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PlayerQueue.Queue = new Queue<LavalinkTrack>(PlayerQueue.Queue.Prepend(PlayerQueue.LastTrack));
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}
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QueuePrompt.UpdateFor(GuildId);
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}
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public async Task PlayPlaylistAsync(LavalinkPlaylist playlist)
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{
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EnsureNotDestroyed();
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EnsureConnected();
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_logger.LogInformation("Started playing Playlist {0} on Guild {1}", playlist.Name, (await GetGuildAsync()).Name);
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await PlayerQueue.QueuePlaylistAsync(playlist);
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if (State == PlayerState.NotPlaying)
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{
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LavalinkTrack nextTrack = PlayerQueue.NextTrack().Track;
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await base.PlayAsync(nextTrack);
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}
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QueuePrompt.UpdateFor(GuildId);
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}
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public async Task PlayPlaylistNowAsync(LavalinkPlaylist playlist)
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{
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EnsureConnected();
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EnsureNotDestroyed();
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if (!PlayerQueue.Queue.Any())
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PlayerQueue.CurrentPlaylist = playlist;
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Queue<LavalinkTrack> reversedTracks = new Queue<LavalinkTrack>(playlist.Tracks);
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LavalinkTrack track = reversedTracks.Dequeue();
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PlayerQueue.LastTrack = track;
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await base.PlayAsync(track);
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_logger.LogInformation("Started playing Track {0} on Guild {1}", track.Title, (await GetGuildAsync()).Name);
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reversedTracks.Reverse();
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foreach (var item in reversedTracks)
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{
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PlayerQueue.Queue = new Queue<LavalinkTrack>(PlayerQueue.Queue.Prepend(PlayerQueue.LastTrack));
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}
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QueuePrompt.UpdateFor(GuildId);
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}
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public async Task RewindAsync()
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{
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2022-03-20 18:45:12 +01:00
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EnsureNotDestroyed();
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EnsureConnected();
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if (Position.Position.Seconds < 4)
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{
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await ReplayAsync();
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return;
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}
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2022-03-19 22:28:54 +01:00
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2022-03-20 18:45:12 +01:00
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MusicActionResponse response = PlayerQueue.Rewind();
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2022-03-19 22:28:54 +01:00
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_logger.LogInformation($"Rewinded Track {CurrentTrack.Title} for Track {response.Track.Title}");
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await base.PlayAsync(response.Track);
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QueuePrompt.UpdateFor(GuildId);
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}
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public async Task SkipAsync()
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{
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2022-03-20 18:45:12 +01:00
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EnsureNotDestroyed();
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EnsureConnected();
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2022-03-19 22:28:54 +01:00
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MusicActionResponse response = PlayerQueue.NextTrack(true);
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_logger.LogInformation($"Skipped Track {CurrentTrack.Title} for Track {response.Track.Title}");
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await base.PlayAsync(response.Track);
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QueuePrompt.UpdateFor(GuildId);
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}
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public async Task TogglePauseAsync()
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{
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EnsureNotDestroyed();
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EnsureConnected();
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if (State == PlayerState.NotPlaying) throw new InvalidOperationException("Cant pause Song! Nothing is Playing.");
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if (State == PlayerState.Paused)
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await ResumeAsync();
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else
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await PauseAsync();
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QueuePrompt.UpdateFor(GuildId);
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}
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public async Task SetLoopAsync(LoopType type)
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{
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EnsureNotDestroyed();
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EnsureConnected();
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if (State == PlayerState.NotPlaying) throw new InvalidOperationException("Cant change LoopType! Nothing is Playing.");
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_ = PlayerQueue.SetLoopAsync(type);
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QueuePrompt.UpdateFor(GuildId);
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}
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public async Task ShuffleAsync()
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{
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EnsureNotDestroyed();
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EnsureConnected();
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await PlayerQueue.ShuffleAsync();
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QueuePrompt.UpdateFor(GuildId);
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}
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public async override Task ConnectAsync(ulong voiceChannelId, bool selfDeaf = true, bool selfMute = false)
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{
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EnsureNotDestroyed();
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DiscordChannel channel = await _client.GetChannelAsync(voiceChannelId);
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if (channel.Type != ChannelType.Voice && channel.Type != ChannelType.Stage) throw new ArgumentException("The channel Id provided was not a voice channel");
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if (State != PlayerState.NotConnected)
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throw new InvalidOperationException("The Bot is already connected.");
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await base.ConnectAsync(voiceChannelId, selfDeaf, selfMute);
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if (channel.Type == ChannelType.Stage)
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{
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DiscordStageInstance stageInstance = await channel.GetStageInstanceAsync();
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if (stageInstance == null)
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stageInstance = await channel.CreateStageInstanceAsync("Music");
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await stageInstance.Channel.UpdateCurrentUserVoiceStateAsync(false);
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}
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_logger.LogInformation("Connected to Channel {0} on Guild {1}", channel.Name, channel.Guild.Name);
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}
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public override Task DisconnectAsync()
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{
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_logger.LogInformation("Disconnected from Channel {0} on Guild {1}", VoiceChannelId, GuildId);
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QueuePrompt.InvalidateFor(GuildId);
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return base.DisconnectAsync();
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}
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public override async Task SeekPositionAsync(TimeSpan timeSpan)
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{
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EnsureNotDestroyed();
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EnsureConnected();
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if (State == PlayerState.NotPlaying) throw new InvalidOperationException("Cant change LoopType! Nothing is Playing.");
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if (timeSpan.CompareTo(CurrentTrack.Duration) == 1) throw new ArgumentException("Please specify a TimeSpan shorter than the Track");
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await base.SeekPositionAsync(timeSpan);
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QueuePrompt.UpdateFor(GuildId);
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}
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protected override void Dispose(bool disposing)
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{
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QueuePrompt.InvalidateFor(GuildId);
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base.Dispose(disposing);
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}
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public async override Task OnTrackEndAsync(TrackEndEventArgs eventArgs)
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{
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DisconnectOnStop = false;
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YoutubeService youtube = TomatenMusicBot.ServiceProvider.GetRequiredService<YoutubeService>();
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var oldTrack = CurrentTrack;
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if (eventArgs.Reason != TrackEndReason.Finished)
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return;
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if (eventArgs.MayStartNext)
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{
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try
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{
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MusicActionResponse response = PlayerQueue.NextTrack();
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_ = PlayNowAsync(response.Track, withoutQueuePrepend: true);
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}
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catch (Exception ex)
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{
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if (!Autoplay)
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{
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_logger.LogInformation("Track has ended and Queue was Empty... Idling");
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await base.OnTrackEndAsync(eventArgs);
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return;
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}
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LavalinkTrack newTrack = await youtube.GetRelatedTrackAsync(oldTrack.TrackIdentifier);
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_logger.LogInformation($"Autoplaying for track {oldTrack.TrackIdentifier} with Track {newTrack.TrackIdentifier}");
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await PlayNowAsync(newTrack, withoutQueuePrepend: true);
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/* try
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{
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LavalinkTrack track = await youtube.GetRelatedTrackAsync(eventArgs.TrackIdentifier);
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_logger.LogInformation($"Autoplaying for track {eventArgs.TrackIdentifier} with Track {track.TrackIdentifier}");
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await PlayAsync(track);
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}
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catch (Exception ex2)
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{
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await base.OnTrackEndAsync(eventArgs);
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}*/
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}
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}
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}
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public async Task<DiscordChannel> GetChannelAsync()
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{
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EnsureConnected();
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EnsureNotDestroyed();
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DiscordGuild guild = await GetGuildAsync();
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return guild.GetChannel((ulong) VoiceChannelId);
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}
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public async Task<DiscordGuild> GetGuildAsync()
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{
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return await _client.GetGuildAsync(GuildId);
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}
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public async Task<bool> AreActionsAllowedAsync(DiscordMember member)
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{
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if (member.VoiceState == null || member.VoiceState.Channel == null)
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{
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|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (await GetChannelAsync() != null && await GetChannelAsync() != member.VoiceState.Channel)
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|