93 lines
2.2 KiB
C#
93 lines
2.2 KiB
C#
|
using DSharpPlus.Entities;
|
||
|
using Microsoft.AspNetCore.Mvc;
|
||
|
using TomatenMusic;
|
||
|
using TomatenMusic_Api;
|
||
|
using TomatenMusic_Api.Auth.Helpers;
|
||
|
using TomatenMusic_Api.Models;
|
||
|
|
||
|
namespace TomatenMusic_Api.Controllers;
|
||
|
|
||
|
[ApiController]
|
||
|
[Route("api/[controller]")]
|
||
|
[Authorize]
|
||
|
public class PlayerController : ControllerBase
|
||
|
{
|
||
|
|
||
|
|
||
|
private readonly ILogger<PlayerController> _logger;
|
||
|
private readonly InProcessEventBus _eventBus;
|
||
|
private readonly TomatenMusicDataService _tomatenMusicDataService;
|
||
|
|
||
|
public PlayerController(
|
||
|
ILogger<PlayerController> logger,
|
||
|
InProcessEventBus eventBus, TomatenMusicDataService dataService)
|
||
|
|
||
|
{
|
||
|
_logger = logger;
|
||
|
_eventBus = eventBus;
|
||
|
_tomatenMusicDataService = dataService;
|
||
|
}
|
||
|
|
||
|
[HttpGet("{guild_id}")]
|
||
|
public async Task<IActionResult> Get(ulong guild_Id)
|
||
|
{
|
||
|
Models.PlayerConnectionInfo response = await _tomatenMusicDataService.GetConnectionInfoAsync(guild_Id);
|
||
|
|
||
|
if (response == null)
|
||
|
{
|
||
|
return BadRequest("The Bot is not connected or the guild is unknown");
|
||
|
}
|
||
|
|
||
|
return Ok(response);
|
||
|
}
|
||
|
[HttpGet]
|
||
|
public async Task<IActionResult> Get()
|
||
|
{
|
||
|
List<Models.PlayerConnectionInfo> response = await _tomatenMusicDataService.GetAllGuildPlayersAsync();
|
||
|
|
||
|
if (response == null)
|
||
|
{
|
||
|
return BadRequest("An Error occured while parsing the Guilds, Guilds were Empty");
|
||
|
}
|
||
|
|
||
|
return Ok(response);
|
||
|
}
|
||
|
|
||
|
[HttpPost("connect")]
|
||
|
public async Task<IActionResult> PostConnection(ChannelConnectRequest request)
|
||
|
{
|
||
|
try
|
||
|
{
|
||
|
await _tomatenMusicDataService.GetGuildAsync(request.Guild_Id);
|
||
|
}catch (Exception ex)
|
||
|
{
|
||
|
return NotFound("That Guild was not found");
|
||
|
}
|
||
|
|
||
|
|
||
|
Boolean? playing = await _tomatenMusicDataService.IsPlayingAsync(request.Guild_Id);
|
||
|
|
||
|
DiscordChannel channel;
|
||
|
|
||
|
if (playing == true)
|
||
|
return BadRequest("The Bot is already playing");
|
||
|
|
||
|
if (await _tomatenMusicDataService.IsConnectedAsync(request.Guild_Id) == true)
|
||
|
return BadRequest("The Bot is already connected");
|
||
|
|
||
|
try
|
||
|
{
|
||
|
channel = await _tomatenMusicDataService.GetDiscordChannelAsync(request.Channel_Id);
|
||
|
}catch (Exception ex)
|
||
|
{
|
||
|
return NotFound("Channel was not Found");
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
_eventBus.OnConnectRequestEvent(new InProcessEventBus.ChannelConnectEventArgs(request.Guild_Id, channel));
|
||
|
|
||
|
return Ok();
|
||
|
}
|
||
|
}
|